Geography · 7 named places · 8 briefings
Locations
The places in the state of Leonida that Rockstar has officially named. Each one has a page covering what's actually confirmed about it — and, just as plainly, what isn't.
These are text records, not a map. Nothing spatial about Leonida has been confirmed: no official material states where these places sit relative to each other, how large they are, or where their boundaries fall. If Rockstar releases map data, this is where it will land.
Leonida
The fictional U.S. state that is the primary setting of GTA VI, modeled on Florida; contains Vice City.
- Named places within
- 6
- Briefings
- 7
- Evidence
- Official primary
- City Confidence · Very High
Vice City
in Leonida
The fictional metropolis (modeled on Miami) at the center of GTA VI, within the state of Leonida.
7 briefings · Official primary
- Region Confidence · High
Leonida Keys
in Leonida
A tropical Keys/archipelago region of the state of Leonida, officially named in Rockstar's GTA VI materials.
2 briefings · Official primary
- Region Confidence · High
Mount Kalaga
in Leonida
A national-park region toward the north of the state of Leonida, officially named in Rockstar's GTA VI materials.
2 briefings · Official primary
- City Confidence · High
Ambrosia
in Leonida
A city in central Leonida, officially named in Rockstar's GTA VI materials.
2 briefings · Official primary
- City Confidence · High
Grassrivers
in Leonida
A rural community / small-town area within the state of Leonida, officially named in Rockstar's GTA VI materials.
2 briefings · Official primary
- City Confidence · High
Port Gellhorn
in Leonida
A port city in the western part of the state of Leonida, officially named in Rockstar's GTA VI materials.
2 briefings · Official primary