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The state of Leonida: the regions Rockstar has named

Beyond Vice City, Rockstar has named five more regions of Leonida: the Leonida Keys, Grassrivers, Mount Kalaga, Port Gellhorn and Ambrosia. Its edition copy adds smaller places, from Ocean Beach to Lake Leonida, and its developers now say the map is about twice GTA V's and the game starts in the Keys. Where any of it sits is still unpublished.

Illustration: an aerial view at dusk of a subtropical coast, with a city, wetlands and islands stretching toward hills

Grand Theft Auto VI's world is bigger than one city. Vice City is the centre of gravity, but the state of Leonida stretches well past it, and Rockstar keeps putting more of it on the record.

Verdict: Confirmed: GTA VI is set in the state of Leonida with Vice City at its centre, and Rockstar has officially named five further regions: the Leonida Keys, Grassrivers, Mount Kalaga, Port Gellhorn and Ambrosia. Its edition copy names eight smaller places, and its developers say the map is about twice GTA V's and that the game starts in the Keys. Not published: a map, or where any of these places sit.

Which regions of Leonida has Rockstar named?

Six, straight from Rockstar's own materials:

  • Vice City, the state's centrepiece: Rockstar's neon, Art Deco take on a Florida metropolis
  • the Leonida Keys
  • Grassrivers
  • Mount Kalaga
  • Port Gellhorn
  • Ambrosia

Rockstar pairs each name with a short description: coastlines and keys, backwaters, mountain country, ports, small-town inland sprawl. That flavour is official, and we pass it on in plain language. What we don't do is stretch a description into geography it never stated.

What other places in GTA VI has Rockstar named?

Eight more, all in Rockstar's own descriptions of the Ultimate Edition and the pre-order bonus:

  • Ocean Beach: the pre-order bonus garage sits "a stone's throw" from its sands.
  • Shore Drive: the road Rockstar suggests cruising in the bonus '55 Vapid Stanier. The Ultimate Edition's '95 Grotti Cheetah is an "ode to Shore Drive".
  • Washington Beach: where the Ultimate Edition's Shitzu Squalo boat is docked.
  • Gambit Bay: where that boat is "perfect for casting", which points to fishing.
  • Southside Vice City: home of the gang whose compound the Ultimate Edition lets you raid.
  • Stockyard: home of the Stock 305 clothing store and the Electric Fang tattoo parlour.
  • Watson Bay: home of the Paradise Garage.
  • Lake Leonida: home of the One-Eyed Willie's mod shop.

Each is a name in a sentence about something else. Only Southside comes with a location, Vice City. The rest could be districts, neighbourhoods or towns anywhere in the state. Ocean Beach and Washington Beach were districts of Vice City in 2002's GTA Vice City, which makes a guess tempting, but that is history, not evidence.

What is Bayside?

The Extended Look named one more: Bayside, shown during a high-speed chase, with storefronts, a beach, graffiti and waterways. It is on the record as a place name in official footage, and that is as far as it goes. Nothing says whether Bayside is a district inside Vice City, a settlement elsewhere in Leonida, or something else, so it sits beside the region list, named and unplaced.

How big is GTA VI's map?

About twice the size of GTA V's, by Rockstar's own comparison. Rockstar North co-studio head Aaron Garbut gave it in Game Informer's cover story in September: Leonida is the studio's largest map, roughly twice GTA V's, and denser, with more interiors.

Rob Nelson, Rockstar North's head of development, added two figures while showing the map to the French magazine TROISCOULEURS: Vice City alone is about twice the size of Los Santos, and the built-up towns outside it come to about eleven times what GTA V had beyond its city. These are comparisons, not measurements. Rockstar has published no area in square kilometres or miles.

Where does GTA VI start?

In the Leonida Keys. "You start way down here in the Keys for the first part of the game," Nelson said, pointing out Jason's house from Trailer 2, "and then the game just opens and you can go anywhere, anytime". That's the first detail Rockstar has given about how the map opens up.

Has Rockstar shown a map of Leonida?

No. No official material lays out where the regions sit relative to each other, how large each one is, or how you travel between them, so this page carries no map, coordinates or district layouts.

Maps that claim to show the whole state are either fan reconstructions from trailers and screenshots, or the image from the August 2026 leak, which we cover in its own briefing without reproducing it. Presenting either as the game world would be exactly the kind of invented certainty this site exists to filter out.

The named set can also grow. Six regions and a handful of places on the record today is what Rockstar has said so far, not a count of what's in the game.

What do we actually know about Leonida's geography?

The names, the flavour, the scale and the starting point. Leonida is real, named, officially described in broad strokes and about twice the size of GTA V's map. Its shape is still unknown. If you've seen a detailed map of the state, you've seen someone's guess or the leak.

What changes this: Rockstar publishing an official map, naming new places, or saying where the named ones sit. The released game on 19 November 2026 settles all of it.

Sources

References

Public sources used across this briefing. A source can support several claims and is listed once per role.

Official & primary sources

  • Rockstar Games Official https://www.rockstargames.com/newswire
  • Rockstar Games Official https://www.rockstargames.com/VI

Reporting & media

  • SVG.com (Static Media) Reputable outlet https://www.svg.com

Evidence

Claim record

This briefing is built on 6 classified public-record claims tracked by Vice Atlas — each one graded on its own, and re-graded as official sources land.

Open the claim record — 6 claims
  • Confirmed Very High confidence

    Grand Theft Auto VI is set primarily in the state of Leonida, featuring Vice City.

  • Confirmed High confidence

    Rockstar has officially named several regions of the state of Leonida beyond Vice City, including the Leonida Keys, Grassrivers, Mount Kalaga, Port Gellhorn, and Ambrosia.

  • Confirmed Very High confidence

    Beyond its six named regions, Rockstar's own GTA VI edition copy names smaller places in Leonida: Ocean Beach, Washington Beach, Shore Drive, Southside Vice City, Stockyard, Watson Bay, Gambit Bay and Lake Leonida.

  • Confirmed Very High confidence

    Rockstar says Leonida is its largest map, roughly twice the size of GTA V's, and denser and more detailed, with more interiors.

  • Confirmed High confidence

    Rob Nelson says GTA VI begins in the Leonida Keys before the map opens up, that Vice City is about twice the size of GTA V's Los Santos, and that the built-up towns outside the city add up to about eleven times GTA V's.

  • Inference Low confidence

    The Extended Look names and shows a location called Bayside -- storefronts, a beach, graffiti, waterways -- reached during a high-speed chase; whether it is a district within Vice City or a separate area is not established, and accounts of the presentation disagree on this.

Vice Atlas classifies the claims inside each briefing. The briefing itself is an editorial summary, not a standalone truth label. See our methodology.