Topic · 2 briefings · updated
GTA VI studio and development: how Rockstar made it
The making of GTA VI and the company that made it: how Rockstar built the game and who leads it, in its own words where it has spoken, and the employment dispute with the staff it dismissed, with both sides' accounts. Each claim is graded, and allegations stay attributed.
28 claims classified · how we grade →
- Confirmed 25
- Inference 3
- Speculation 0
- Rumor 0
The questions people ask about GTA VI studio & development
Why were GTA VI developers dismissed?
Rockstar says the GTA 6 staff it fired in 2025 shared confidential game details; their union says it was union busting. The tribunal case, and what's next.
Read the briefing →How was GTA VI made?
How GTA 6 was made, in Rockstar's words: Project Americas in 2015, eight years, two delays, 4,711 staff, a budget denial and why the next game should be faster.
Read the briefing →The essential studio & development briefings
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New BusinessPublished
How was GTA VI made? What Rockstar North told Bloomberg
Five weeks before launch, Rockstar's leaders told Bloomberg how GTA VI was made. It began in 2015 as 'Project Americas', waited for Red Dead Redemption 2, and took more than eight years, while the studio nearly doubled to 4,711 staff. Rockstar built the world first, then the characters, then the story. Its leaders say the two delays had no single dramatic cause and the next game will come faster. Rockstar also rejected the $1.5 billion budget rumour, without giving a figure.
Claims: 13 confirmed · 1 inferred -
Updated BusinessUpdated
Why were GTA VI developers dismissed? Rockstar's firings and the union case
Rockstar dismissed 34 staff at the end of October 2025, 31 of them in the UK. Rockstar says they shared confidential information, including features of upcoming and unannounced games, in a public forum. Their union, the IWGB, says they were dismissed for organising, and took Rockstar to an employment tribunal. The final hearing opened in Glasgow on 10 September 2026 and now closes on 17 and 18 November, the eve of launch. No judgment yet.
Claims: 12 confirmed · 2 inferred